Raisse, chaotic female orcish Wizard -- |F}}| |.----- ----}}}| ---- --- |.....-- |..}}}- |..| ..| |......---.}}}-- --- +..----..| |..........}}.| ---------.----- |....|...+ ----+-....}.}.---.)....)......| |........| |....}}......--------+--.------ --..`.....-------+-- | |...}};}..%..|%%(%!| |..--..| -- |....................| ----|..}}}}}.....|]%%%!| |......---- ...| --.....%.....- |..+|.}}}}}}.....|.....| |.|...........- --...---|--- | |?..|.}}}};......--|---| |.|--.......--- ---....|.....| |?.?|..;}}}}.......)...| |.|...--....| |......|(....| |.%.|.}}}}}}}.h@.......--+--.|.--- |..- |.#....|.._..| --+---.;}}}}}}o+---+-...........| -..| |......|.....| |.....}}..}}}}...| |.........------- -.| --..#..------- --...}}%.}}}}.|(.| |....----.....<.| -- --..... |..}.;..}}}}.---- -...-- --......- - ---- |.}}}....}}}....?......... |........- -}}}.....}}}.----------.----.....--...| -}}}.---.}}}}.| -- --.|..| ---- |}}}--- ---}}}}| ------ Raisse the Conjurer Experience level: 5 Strength: 10 Dexterity: 12 Constitution: 13 Intelligence: 17 Wisdom: 16 Charisma: 9 Health: 0(36) Energy: 69(69) Def: 1 Gold: 18 Moves: 898 Dungeon seed: 2VoYMJztZUNMy23l Game ID: Raisse_1527845510 Your Inventory: Coins $ - 18 gold pieces Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) i - 3 blessed +0 daggers l - 4 blessed +2 daggers named Dagger of Yendor (wielded) Armor e - an uncursed +0 cloak of magic resistance (being worn) Scrolls g - 2 uncursed scrolls of identify u - an uncursed scroll of identify Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of healing Potions f - a cursed potion of restore ability Wands d - an uncursed wand of nothing (0:6) Tools h - an uncursed towel q - an uncursed skeleton key Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 96% h - healing 1 healing 0% 96% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills scimitar [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were poison resistant. You were magic-protected. You were telepathic. You had infravision. You were very stealthy. You were unlucky. You are dead. Vanquished creatures: a piranha a bugbear 5 gnome lords an elf zombie a kitten 3 dwarves a giant bat a coyote a hobbit a gecko a hobgoblin a red mold 11 gnomes a jackal a fox 2 newts a grid bug a lichen 35 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 16 times, starting on turn 110. You did not apply a unicorn horn. You did not use sinks. You read items or engraved 2 times, starting on turn 769. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 2 points of alignment, starting on turn 788. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a fountain a long staircase Level 2 a fountain, a sink stairs to The Gnomish Mines The Gnomish Mines: levels 3 to 5 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 <- You were here some shops, a temple to Ptah, a magic chest, some trees History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:410 you reached level 2 of The Dungeons of Doom. On T:480 you reached level 1 of The Gnomish Mines. On T:519 you advanced to experience level 2. On T:536 you reached level 2 of The Gnomish Mines. On T:554 you advanced to experience level 3. On T:597 you advanced to experience level 4. On T:652 you reached level 3 of The Gnomish Mines. On T:698 you prayed to Anhur. On T:713 you entered the Minetown temple On T:788 you advanced to experience level 5. Score breakdown: Gold: 18 ( 1 points) Experience: 5 levels ( 400 points) Exploration: 5 levels ( 120 points) Discoveries: 7 items ( 350 points) Variety of kills: 18 monsters ( 900 points) Major goal: reached Minetown ( 500 points) Survival: died (score multiplied by 3) Total score: 6813 Latest messages: A watch captain called Rampston [seen: normal vision, infravision] on the floor of a room. Please move the cursor to an unknown object. The floor of a room. Please move the cursor to an unknown object. Never mind. The dwarf lord picks up a hooded cloak. This door is locked. That door is closed. (2x) You hear some noises in the distance. You see here a chest. Hmmm, it seems to be locked. You force your daggers named Dagger of Yendor into a crack and pry. You succeed in forcing the lock. You carefully open the chest... The dwarf lord swings his pick-axe at you. The dwarf lord hits you! You die... Final status: Goodbye Raisse the Wizard, killed by a dwarf lord... You died in The Gnomish Mines on dungeon level 5 with 6813 points, and 18 pieces of gold, after 898 moves. You were level 5 with a maximum of 36 hit points when you died.